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Barnes and Noble

Gamification Of Autism: A Guide To Clinical Psychology, Cyberpsychology And Psychotherapy

Current price: $6.99
Gamification Of Autism: A Guide To Clinical Psychology, Cyberpsychology And Psychotherapy
Gamification Of Autism: A Guide To Clinical Psychology, Cyberpsychology And Psychotherapy

Barnes and Noble

Gamification Of Autism: A Guide To Clinical Psychology, Cyberpsychology And Psychotherapy

Current price: $6.99
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Size: Audiobook

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A perfect book for psychology students and professionals interested in serious games and autism.
Autistic children struggle with several areas of life, like communication, play and social skills, so they can need help in everyday life. Serious games and the gamification of autism offers great potential and tools for autistic people. Yet there are fascinating benefits and problems with the field.
By the end of this great, easy-to-understand book, you'll know:
What is gamification and serious games?
What are the benefits of serious games for autistic people?
What Are the Methodological and literature issues?
How Do we fix these problems?
Psychology students and professionals will love this great, conversational and engaging book.
BUY NOW!
Gamification Of Autism Content Includes:
Introduction
How Did This Book Come About And Why Is This Important To Look At?
Introduction To The Gamification Of Autism
Underlying Theory of Gamification Research
The Benefits And Promising Results Of Gamification
The Issues With Gamification
More Problems With Gamification
Howe Could We Fix These Problems?
Conclusion

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Barnes & Noble does business -- big business -- by the book. As the #1 bookseller in the US, it operates about 720 Barnes & Noble superstores (selling books, music, movies, and gifts) throughout all 50 US states and Washington, DC. The stores are typically 10,000 to 60,000 sq. ft. and stock between 60,000 and 200,000 book titles. Many of its locations contain Starbucks cafes, as well as music departments that carry more than 30,000 titles.

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