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Barnes and Noble

HTML5 Canvas: Native Interactivity and Animation for the Web

Current price: $44.99
HTML5 Canvas: Native Interactivity and Animation for the Web
HTML5 Canvas: Native Interactivity and Animation for the Web

Barnes and Noble

HTML5 Canvas: Native Interactivity and Animation for the Web

Current price: $44.99
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Size: Paperback

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Flash is fading fast as Canvas continues to climb. The second edition of this popular book gets you started with HTML5 Canvas by showing you how to build interactive multimedia applications. You’ll learn how to draw, render text, manipulate images, and create animation—all in the course of building an interactive web game throughout the book.
Updated for the latest implementations of Canvas and related HTML5 technologies, this edition includes clear and reusable code examples to help you quickly pick up the basics—whether you currently use Flash, Silverlight, or just HTML and JavaScript. Discover why HTML5 is the future of innovative web development.
Create and modify 2D drawings, text, and bitmap images
Use algorithms for math-based movement and physics interactions
Incorporate and manipulate video, and add audio
Build a basic framework for creating a variety of games
Use bitmaps and tile sheets to develop animated game graphics
Go mobile: build web apps and then modify them for iOS devices
Explore ways to use Canvas for 3D and multiplayer game applications

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Barnes & Noble does business -- big business -- by the book. As the #1 bookseller in the US, it operates about 720 Barnes & Noble superstores (selling books, music, movies, and gifts) throughout all 50 US states and Washington, DC. The stores are typically 10,000 to 60,000 sq. ft. and stock between 60,000 and 200,000 book titles. Many of its locations contain Starbucks cafes, as well as music departments that carry more than 30,000 titles.

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