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Introduction to Recreation and Leisure
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Barnes and Noble
Introduction to Recreation and Leisure
Current price: $117.00
Barnes and Noble
Introduction to Recreation and Leisure
Current price: $117.00
Loading Inventory...
Size: Paperback
*Product Information may vary - to confirm product availability, pricing, and additional information please contact Barnes and Noble
Introduction to Recreation and Leisure, Fourth Edition With HKPropel Access,
presents a comprehensive view of the multifaceted, expansive field of recreation and leisure. This full-color text grounds students in the historical, philosophical, and social aspects of the industry. Community parks and recreation departments, nonprofit organizations, and commercial recreation and ecotourism enterprises are thoroughly explored. Students learn about various enriching educational programs and services for people of all ages.
The contributing authors are more than 40 professors and professionals from across the globe—including the United States, Canada, Europe, Brazil, China, and Nigeria—who offer international perspectives on the recreation and leisure industries. The text illustrates the wide breadth of opportunities within this diverse profession and explores current issues in the world that have an impact on the field. The fourth edition offers the following new features:
Related online learning materials delivered through HK
Propel
that offer opportunities to engage with and better understand the content
Content that reflects the global impacts of the COVID-19 pandemic and how it has changed recreation and leisure experiences
Updated content on environmental sustainability, health and wellness, social equity, and quality of life
An expanded look at esports
The book is organized into three parts. Part I provides the foundation of the industry, including an introduction, history, and philosophical concepts. Part II introduces various sectors and areas of the field. Part III presents the different types of programming found in recreation and leisure services. These interest areas include sport management; esports; health, wellness, and quality of life; outdoor and adventure recreation; and culture and the arts.
Each chapter includes learning objectives that display the chapter’s important concepts. Also included in each chapter is an Outstanding Graduates sidebar that highlights a former student who has gone on to a successful career in the field, sharing insights and advice for those just starting out. A glossary is provided at the end of the text. Related online learning materials within HK
include chapter overviews, flash cards, On the Job learning activities, research prompts, and links to websites to explore. Chapter quizzes, which are automatically graded, may also be assigned to test comprehension of critical concepts.
Introduction to Recreation and Leisure
prepares students for success in the field. With insights and perspectives from top professionals and professors from around the globe, the text presents foundational concepts, delivery systems, and programming services that can spur future professionals to make a positive impact on society through recreation and leisure.
Note: A code for accessing HK
is included with all new print books.
presents a comprehensive view of the multifaceted, expansive field of recreation and leisure. This full-color text grounds students in the historical, philosophical, and social aspects of the industry. Community parks and recreation departments, nonprofit organizations, and commercial recreation and ecotourism enterprises are thoroughly explored. Students learn about various enriching educational programs and services for people of all ages.
The contributing authors are more than 40 professors and professionals from across the globe—including the United States, Canada, Europe, Brazil, China, and Nigeria—who offer international perspectives on the recreation and leisure industries. The text illustrates the wide breadth of opportunities within this diverse profession and explores current issues in the world that have an impact on the field. The fourth edition offers the following new features:
Related online learning materials delivered through HK
Propel
that offer opportunities to engage with and better understand the content
Content that reflects the global impacts of the COVID-19 pandemic and how it has changed recreation and leisure experiences
Updated content on environmental sustainability, health and wellness, social equity, and quality of life
An expanded look at esports
The book is organized into three parts. Part I provides the foundation of the industry, including an introduction, history, and philosophical concepts. Part II introduces various sectors and areas of the field. Part III presents the different types of programming found in recreation and leisure services. These interest areas include sport management; esports; health, wellness, and quality of life; outdoor and adventure recreation; and culture and the arts.
Each chapter includes learning objectives that display the chapter’s important concepts. Also included in each chapter is an Outstanding Graduates sidebar that highlights a former student who has gone on to a successful career in the field, sharing insights and advice for those just starting out. A glossary is provided at the end of the text. Related online learning materials within HK
include chapter overviews, flash cards, On the Job learning activities, research prompts, and links to websites to explore. Chapter quizzes, which are automatically graded, may also be assigned to test comprehension of critical concepts.
Introduction to Recreation and Leisure
prepares students for success in the field. With insights and perspectives from top professionals and professors from around the globe, the text presents foundational concepts, delivery systems, and programming services that can spur future professionals to make a positive impact on society through recreation and leisure.
Note: A code for accessing HK
is included with all new print books.