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Barnes and Noble

Level Up Your Classroom: The Quest to Gamify Lessons and Engage Students: Students

Current price: $27.95
Level Up Your Classroom: The Quest to Gamify Lessons and Engage Students: Students
Level Up Your Classroom: The Quest to Gamify Lessons and Engage Students: Students

Barnes and Noble

Level Up Your Classroom: The Quest to Gamify Lessons and Engage Students: Students

Current price: $27.95
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Size: Paperback

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A gamified lesson bears these same hallmarks. It is explicitly gamelike in its design and fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they've learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers If you want to see your students engaged, motivated, and excited about learning, join Jonathan Cassie on a journey that will add a powerful new set of ideas and practices to your teaching toolkit. The gamified classroom—an exciting new frontier of 21st century learning—awaits you and your students. Will you answer the call?

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Barnes & Noble does business -- big business -- by the book. As the #1 bookseller in the US, it operates about 720 Barnes & Noble superstores (selling books, music, movies, and gifts) throughout all 50 US states and Washington, DC. The stores are typically 10,000 to 60,000 sq. ft. and stock between 60,000 and 200,000 book titles. Many of its locations contain Starbucks cafes, as well as music departments that carry more than 30,000 titles.

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