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Barnes and Noble

Playing with Religion Digital Games

Current price: $85.00
Playing with Religion Digital Games
Playing with Religion Digital Games

Barnes and Noble

Playing with Religion Digital Games

Current price: $85.00
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Size: Hardcover

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Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game
Okami
to the internationally popular
The Legend of Zelda
and
Halo,
many video games
rely on religious themes and symbols to drive the narrative and frame the storyline.
Playing with Religion in Digital Games
explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as
World of Warcraft
? What role has censorship played in localizing games like
Actraiser
in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as
Mass Effect
or
Grand Theft Auto
? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

More About Barnes and Noble at MarketFair Shoppes

Barnes & Noble does business -- big business -- by the book. As the #1 bookseller in the US, it operates about 720 Barnes & Noble superstores (selling books, music, movies, and gifts) throughout all 50 US states and Washington, DC. The stores are typically 10,000 to 60,000 sq. ft. and stock between 60,000 and 200,000 book titles. Many of its locations contain Starbucks cafes, as well as music departments that carry more than 30,000 titles.

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