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Progress in Artificial Intelligence: 19th EPIA Conference on Artificial Intelligence, EPIA 2019, Vila Real, Portugal, September 3-6, 2019, Proceedings, Part II
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Progress in Artificial Intelligence: 19th EPIA Conference on Artificial Intelligence, EPIA 2019, Vila Real, Portugal, September 3-6, 2019, Proceedings, Part II
Current price: $54.99
Barnes and Noble
Progress in Artificial Intelligence: 19th EPIA Conference on Artificial Intelligence, EPIA 2019, Vila Real, Portugal, September 3-6, 2019, Proceedings, Part II
Current price: $54.99
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This book constitutes the refereed proceedings of the 19th EPIA Conference on Artificial Intelligence, EPIA 2019, held in Funchal, Madeira, Portugal, in September 2019.
The 119 revised full papers and 6 short papers presented were carefully reviewed and selected from a total of 252 submissions. The papers are organized in 18 tracks devoted to the following topics: AIEd - Artificial Intelligence in Education, AI4G - Artificial Intelligence for Games, AIoTA - Artificial Intelligence and IoT in Agriculture, AIL - Artificial Intelligence and Law, AIM - Artificial Intelligence in Medicine, AICPDES - Artificial Intelligence in Cyber-Physical and Distributed Embedded Systems, AIPES - Artificial Intelligence in Power and Energy Systems, AITS - Artificial Intelligence in Transportation Systems, ALEA - Artificial Life and Evolutionary Algorithms, AmIA - Ambient Intelligence and Affective Environments, BAAI - Business Applications of Artificial Intelligence, GAI- General AI, IROBOT - Intelligent Robotics, KDBI - Knowledge Discovery and Business Intelligence, KRR - Knowledge Representation and Reasoning, MASTA - Multi-Agent Systems: Theory and Applications, SSM - Social Simulation and Modelling, TeMA - Text Mining and Applications.
The 119 revised full papers and 6 short papers presented were carefully reviewed and selected from a total of 252 submissions. The papers are organized in 18 tracks devoted to the following topics: AIEd - Artificial Intelligence in Education, AI4G - Artificial Intelligence for Games, AIoTA - Artificial Intelligence and IoT in Agriculture, AIL - Artificial Intelligence and Law, AIM - Artificial Intelligence in Medicine, AICPDES - Artificial Intelligence in Cyber-Physical and Distributed Embedded Systems, AIPES - Artificial Intelligence in Power and Energy Systems, AITS - Artificial Intelligence in Transportation Systems, ALEA - Artificial Life and Evolutionary Algorithms, AmIA - Ambient Intelligence and Affective Environments, BAAI - Business Applications of Artificial Intelligence, GAI- General AI, IROBOT - Intelligent Robotics, KDBI - Knowledge Discovery and Business Intelligence, KRR - Knowledge Representation and Reasoning, MASTA - Multi-Agent Systems: Theory and Applications, SSM - Social Simulation and Modelling, TeMA - Text Mining and Applications.