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The Elusive Shift: How Role-Playing Games Forged Their Identity
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The Elusive Shift: How Role-Playing Games Forged Their Identity
Current price: $32.00
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Barnes and Noble
The Elusive Shift: How Role-Playing Games Forged Their Identity
Current price: $32.00
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Size: Paperback
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How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.
When
Dungeon & Dragons
made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In
The Elusive Shift
, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar gamesand by doing so, established a new genre of games.
When
Dungeon & Dragons
made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In
The Elusive Shift
, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar gamesand by doing so, established a new genre of games.