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Barnes and Noble

Who's the Game?: Identity and Intersectionality Classic Board Games

Current price: $39.95
Who's the Game?: Identity and Intersectionality Classic Board Games
Who's the Game?: Identity and Intersectionality Classic Board Games

Barnes and Noble

Who's the Game?: Identity and Intersectionality Classic Board Games

Current price: $39.95
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Size: Paperback

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Some board games—like
Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation
and
Payday
—have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change.
Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

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Barnes & Noble does business -- big business -- by the book. As the #1 bookseller in the US, it operates about 720 Barnes & Noble superstores (selling books, music, movies, and gifts) throughout all 50 US states and Washington, DC. The stores are typically 10,000 to 60,000 sq. ft. and stock between 60,000 and 200,000 book titles. Many of its locations contain Starbucks cafes, as well as music departments that carry more than 30,000 titles.

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